![]() ![]() In a 1994 interview, Final Fantasy 6 planner Akiyoshi Oota summed up the expectations that had been built up around the series after five successful entries. Each success progressively ratcheted up the pressure to top what had come before. From 1991 to 2000, Squaresoft went on an unprecedented run in which it produced some of the most beloved games of all time. ![]() What drives creators to do their best work? Sometimes it's a fear of failure.
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